I figured I’d go ahead and set a firmer update schedule here. Each week, I aim to make at least five updates , likely on the weekdays. Ideally, I’ll throw something new up each day. Each week, I also intend to have a game release of some kind. I want to explore a wide variety of games, but I want to be able to create more fleshed-out experiences as well. I’m thinking that I’ll cycle between providing updates that enhance previously-released games and creating new games that push my design and scripting boundaries.
Category Archives: Meta
Hey everyone. Welcome to my blog. Each day, I’ll be making at least one post on game design. These will range from general analysis to updates on the games I’ve been working on.
With that said, you’re likely to be reading this post for one of two reasons:
1) You’re joining me at the start of this blog, and are probably a friend of mine. If so, thanks for reading my blog! If there’s a topic you’d like to see covered, please let me know!
2) You’ve decided to take it upon yourself to read through the blog’s back catalog. If that’s the case, thanks to you too! I hope I’ve provided you with a lot of enjoyable reading material.